InputSelector
¶
Since: Version 20230408-112425-69ae8472
The functionality described in this section requires version 20230408-112425-69ae8472 of wezterm, or a more recent version.
Activates an overlay to display a list of choices for the user to select from.
When the user accepts a line, emits an event that allows you to act upon the input.
InputSelector
accepts the following fields:
title
- the title that will be set for the overlay panechoices
- a lua table consisting of the potential choices. Each entry is itself a table with alabel
field and an optionalid
field. The label will be shown in the list, while the id can be a different string that is meaningful to your action. The label can be used together with wezterm.format to produce styled text.action
- and event callback registered viawezterm.action_callback
. The callback's function signature is(window, pane, id, label)
wherewindow
andpane
are the Window and Pane objects from the current pane and window, andid
andlabel
hold the corresponding fields from the selected choice. Both will benil
if the overlay is cancelled without selecting anything.fuzzy
- a boolean that defaults tofalse
. Iftrue
, InputSelector will start in its fuzzy finding mode (this is equivalent to starting the InputSelector and pressing / in the default mode).
Since: Version 20240127-113634-bbcac864
The functionality described in this section requires version 20240127-113634-bbcac864 of wezterm, or a more recent version.
These additional fields are also available:
alphabet
- a string of unique characters. The characters in the string are used to calculate one or two click shortcuts that can be used to quickly choose from the InputSelector when in the default mode. Defaults to:"1234567890abcdefghilmnopqrstuvwxyz"
. (Without j/k so they can be used for movement up and down.)description
- a string to display when in the default mode. Defaults to:"Select an item and press Enter = accept, Esc = cancel, / = filter"
.fuzzy_description
- a string to display when in fuzzy finding mode. Defaults to:"Fuzzy matching: "
.
Key Assignments¶
The default key assignments in the InputSelector are as follows:
Action | Key Assignment |
---|---|
Add to selection string until a match is found (if in the default mode) | Any key in alphabet (Since: Version 20240127-113634-bbcac864) |
Select matching number (if in the default mode) | 1 to 9 (Since: Version 20230408-112425-69ae8472) |
Start fuzzy search (if in the default mode) | / |
Add to filtering string (if in fuzzy finding mode) | Any key not listed below |
Remove from selection or filtering string | Backspace |
Pick currently highlighted line | Enter |
LeftClick (with mouse) | |
Move Down | DownArrow |
Ctrl + N | |
Ctrl + J (Since: Version 20240127-113634-bbcac864) | |
j (if not in alphabet ) |
|
Move Up | UpArrow |
Ctrl + P | |
Ctrl + K (Since: Version 20240127-113634-bbcac864) | |
k (if not in alphabet ) |
|
Quit | Ctrl + G |
Ctrl + C (Since: Version 20240127-113634-bbcac864) | |
Escape |
Note: If the InputSelector is started with fuzzy
set to false
, then Backspace can go from fuzzy finding mode back to the default mode when pressed while the filtering string is empty.
Example of choosing some canned text to enter into the terminal¶
local wezterm = require 'wezterm'
local act = wezterm.action
local config = wezterm.config_builder()
config.keys = {
{
key = 'E',
mods = 'CTRL|SHIFT',
action = act.InputSelector {
action = wezterm.action_callback(function(window, pane, id, label)
if not id and not label then
wezterm.log_info 'cancelled'
else
wezterm.log_info('you selected ', id, label)
pane:send_text(id)
end
end),
title = 'I am title',
choices = {
-- This is the first entry
{
-- Here we're using wezterm.format to color the text.
-- You can just use a string directly if you don't want
-- to control the colors
label = wezterm.format {
{ Foreground = { AnsiColor = 'Red' } },
{ Text = 'No' },
{ Foreground = { AnsiColor = 'Green' } },
{ Text = ' thanks' },
},
-- This is the text that we'll send to the terminal when
-- this entry is selected
id = 'Regretfully, I decline this offer.',
},
-- This is the second entry
{
label = 'WTF?',
id = 'An interesting idea, but I have some questions about it.',
},
-- This is the third entry
{
label = 'LGTM',
id = 'This sounds like the right choice',
},
},
},
},
}
return config
Example of dynamically constructing a list¶
local wezterm = require 'wezterm'
local act = wezterm.action
local config = wezterm.config_builder()
config.keys = {
{
key = 'R',
mods = 'CTRL|SHIFT',
action = wezterm.action_callback(function(window, pane)
-- We're going to dynamically construct the list and then
-- show it. Here we're just showing some numbers but you
-- could read or compute data from other sources
local choices = {}
for n = 1, 20 do
table.insert(choices, { label = tostring(n) })
end
window:perform_action(
act.InputSelector {
action = wezterm.action_callback(function(window, pane, id, label)
if not id and not label then
wezterm.log_info 'cancelled'
else
wezterm.log_info('you selected ', id, label)
-- Since we didn't set an id in this example, we're
-- sending the label
pane:send_text(label)
end
end),
title = 'I am title',
choices = choices,
alphabet = '123456789',
description = 'Write the number you want to choose or press / to search.',
},
pane
)
end),
},
}
return config
Example of switching between a list of workspaces with the InputSelector¶
local wezterm = require 'wezterm'
local act = wezterm.action
local config = wezterm.config_builder()
config.keys = {
{
key = 'S',
mods = 'CTRL|SHIFT',
action = wezterm.action_callback(function(window, pane)
-- Here you can dynamically construct a longer list if needed
local home = wezterm.home_dir
local workspaces = {
{ id = home, label = 'Home' },
{ id = home .. '/work', label = 'Work' },
{ id = home .. '/personal', label = 'Personal' },
{ id = home .. '/.config', label = 'Config' },
}
window:perform_action(
act.InputSelector {
action = wezterm.action_callback(
function(inner_window, inner_pane, id, label)
if not id and not label then
wezterm.log_info 'cancelled'
else
wezterm.log_info('id = ' .. id)
wezterm.log_info('label = ' .. label)
inner_window:perform_action(
act.SwitchToWorkspace {
name = label,
spawn = {
label = 'Workspace: ' .. label,
cwd = id,
},
},
inner_pane
)
end
end
),
title = 'Choose Workspace',
choices = workspaces,
fuzzy = true,
fuzzy_description = 'Fuzzy find and/or make a workspace',
},
pane
)
end),
},
}
return config
See also PromptInputLine.