front_end = "OpenGL"
¶
Specifies which render front-end to use. This option used to have more scope in earlier versions of wezterm, but today it allows two possible values:
OpenGL
- use GPU accelerated rasterization (this is the default)Software
- use CPU-based rasterization.WebGpu
- use GPU accelerated rasterization (Since: Version 20221119-145034-49b9839f)
You may wish (or need!) to select Software
if there are issues with your
GPU/OpenGL drivers.
WezTerm will automatically select Software
if it detects that it is
being started in a Remote Desktop environment on Windows.
WebGpu¶
Since: Version 20221119-145034-49b9839f
The feature described in this section requires version 20221119-145034-49b9839f of wezterm, or a more recent version.
The WebGpu front end allows wezterm to use GPU acceleration provided by a number of platform-specific backends:
- Metal (on macOS)
- Vulkan
- DirectX 12 (on Windows)
See also: * webgpu_preferred_adapter * webgpu_power_preference * webgpu_force_fallback_adapter